图书馆:电子游戏销量排行列表
{{更新|time=2019-12-25T01:23:02+00:00}}
{{split|time=2017-11-10}} {{noteTA | G1=Games }}
{{Video Games}} 最畅销电子游戏列表是罗列出在单一平台上销量或出货量高于100万份(除非另有说明)的电子游戏相关列表。而游戏于全平台合计的销量或出货量列表则以高于1500万份为基准。
全平台
以下是全平台(包含游戏机、PC与手机的付费下载)销量或出货量超过1500万的游戏,并且不采计游戏的重制版本。
# | 名称 | 发售年 | 平台 | 销量 |
---|---|---|---|---|
1 | Sweden}} 我的世界 | group=n|name=Minecraft_release|Although Minecraft was first publicly available on 17 May 2009,[1] and the 1.0 version on 18 November 2011, the first version of Minecraft which required a paid account was first publicly available on 23 December 2009,[2] therefore it started accumulating sales on that year.}} | United States}} Windows,OS X,Linux,手机(Android,iOS,Windows Phone){{flagicon|United States}} Xbox 360(XBLM和实体光盘),Xbox One,{{flagicon|Japan}} PlayStation 3,PlayStation 4 ,PlayStation Vita,Wii U,树莓派,任天堂Switch | 1亿7600万[3] |
2 | Soviet Union}} 俄罗斯方块 | 1984 | Japan}} Game Boy, Game Boy Color, 红白机, 手机 | 1亿7000万 |
3 | United Kingdom}} 侠盗猎车手V | 2013 | Japan}} PlayStation 3, {{flagicon|United States}} Xbox 360,{{flagicon|Japan}} PlayStation 4, {{flagicon|United States}} Xbox One, {{flagicon|United States}}Microsoft Windows | 1亿1000万[4] |
4 | Japan}} Wii Sports | 2006 | Japan}} Wii | 8287万 |
5 | Republic of Korea}} 绝地求生 | 2017 | USA}} Microsoft Windows, {{flagicon|USA}} Xbox One,{{flagicon|Japan}} PlayStation 4 | 5000万[5] |
6 | Japan}} 超级马里奥兄弟 | 1985 | Japan}} 红白机 | 4024万 |
7 | Japan}} 马里奥赛车Wii | 2008 | Japan}} Wii | 3526万 |
8 | Japan}} Wii运动胜地 | 2009 | Japan}} Wii | 3189万 |
9 | Japan}} 新超级马里奥兄弟 | 2006 | Japan}} 任天堂DS | 3038万 |
10 | United States}} 上古卷轴5:天际 | 2011 | United States}} Microsoft Windows{{flagicon|United States}} Xbox 360,Xbox One {{flagicon|Japan}} PlayStation 3 ,PlayStation 4和 任天堂Switch | 3000万[6] |
11 | United States}} 暗黑破坏神III | 2012 | United States}} Microsoft Windows, OS X{{flagicon|United States}} Xbox 360 ,Xbox One {{flagicon|Japan}} PlayStation 3 ,PlayStation 4和 任天堂Switch | 3000万[7] |
12 | Japan}} 第一次的Wii | 2006 | Japan}} Wii | 2802万 |
13 | Japan}} 新超级马里奥兄弟Wii | 2009 | Japan}} Wii | 2789万 |
14 | United Kingdom}} 侠盗猎车手:圣安地列斯 | 2004 | Japan}} PlayStation 2, {{flagicon|United States}} Microsoft Windows, {{flagicon|United States}} Xbox, {{flagicon|United States}} Mac OS X, {{flagicon|United States}} Xbox 360 (XBLM), {{flagicon|Japan}} PlayStation 3 (PSN), 手机[8] | 2750万 |
15 | United Kingdom}} 侠盗猎车手IV | 2008 | Japan}} PlayStation 3, {{flagicon|United States}} Xbox 360,{{flagicon|United States}}Microsoft Windows | 2500万[9] |
16 | United States}} 使命召唤:黑色行动 | 2010 | United States}} Microsoft Windows, Xbox 360, {{flagicon|Japan}} PlayStation 3 和 Wii | 2500万[10] |
17 | United States}} Kinect 大冒险 | 2010 | United States}} Xbox 360 | 2400万 |
18 | Japan}} 任天狗 | 2005 | Japan}} 任天堂DS | 2394万 |
19 | Japan}} 精灵宝可梦 红·绿 | 1996 | Japan}} Game Boy 和 Game Boy Color | 2364万 |
20 | Japan}} 马里奥赛车DS | 2005 | Japan}} 任天堂DS | 2334万 |
21 | Japan}} 精灵宝可梦 金·银 | 1999 | Japan}} Game Boy 和 Game Boy Color | 2300万 |
22 | Japan}} Wii Fit | 2007 | Japan}} Wii | 2267万 |
23 | United States}} 使命召唤:现代战争2 | 2009 | United States}} Microsoft Windows, Xbox 360 和 {{flagicon|Japan}} PlayStation 3 | 2200万[11] |
24 | Japan}} Wii Fit Plus | 2009 | Japan}} Wii | 2086万 |
25 | Japan}} 超级玛利欧世界 | 1990 | Japan}} 超级任天堂 | 2060万 |
26 | Japan}} 玛利欧赛车8 豪华版 | 2017 | Japan}} 任天堂Switch | 1901万 |
27 | Japan}} 川岛隆太教授的DS脑力强化训练 | 2005 | Japan}} 任天堂DS | 1900万 |
28 | Japan}} 超级马里奥大陆 | 1989 | Japan}} Game Boy 和 Game Boy Color | 1806万 |
29 | Japan}} 精灵宝可梦 钻石·珍珠 | 2006 | Japan}} 任天堂DS | 1763万 |
30 | Japan}} 超级马里奥兄弟3 | 1988 | Japan}} 红白机 | 1728万[12] |
31 | United States}} 最后生还者 | 2013 | Japan}} PlayStation 3,PlayStation 4 | 1700万[13] |
32 | United States}} 碧血狂杀2 | 2018 | Japan}} PlayStation 4,{{flagicon|United States}} Xbox One | 1700万 |
33 | United States}} 模拟人生 | 2000 | United States}} Microsoft Windows, Mac OS | 1600万 |
34 | Japan}} 精灵宝可梦 红宝石·蓝宝石 | 2002 | Japan}} Game Boy Advance | 1600万 |
35 | Canada}} 极品飞车:全民公敌 | 2005 | United States}} Xbox 360,Microsoft Windows,Xbox,手机,{{flagicon|Japan}} PlayStation 2,GameCube,PlayStation Portable,Game Boy Advance,任天堂DS | 1600万[14] |
36 | Japan}} 任天堂明星大乱斗 特别版 | 2018 | Japan}} 任天堂Switch | 1571万 |
37 | Japan}} 精灵宝可梦 黑·白 | 2010 | Japan}} 任天堂DS | 1542万 |
38 | Japan}} 超级马里奥 奥德赛 | 2017 | Japan}} 任天堂Switch | 1538万 |
39 | Japan}} 刺猬索尼克 | 1991 | Japan}} Mega Drive/Genesis,{{flagicon|United States}} Microsoft Windows[15][16] 和 手机[17] | >1500万 |
40 | Sweden}} 战地3 | 2011 | United States}} Microsoft Windows, Xbox 360 和 {{flagicon|Japan}} PlayStation 3 | 1500万[18] |
游戏机平台
雅达利
Atari 2600
名称 | 最初发售年份 | 销量 | 注释 | |
---|---|---|---|---|
吃豆人 | 1982年 | 700万[19][20] | 当时最畅销的家用电视游戏。[21] | |
陷阱 | 1982年 | 400万[22][23][24] | ||
爆破彗星 | 1981年 | 380万[25] | 在吃豆人之前曾是最畅销的雅达利2600游戏。[25] | |
导弹指挥官 | 1980年 | 250万[26] | ||
太空侵略者 | 1980年 | 200万[27] | 第一个销量达到100万的游戏卡带。[28] | |
en|Demon Attack | 恶魔攻击}} | 1982年 | 200万[26] | |
E.T.外星人 | 1982年 | 150万[29] | ||
Adventure | 1979年 | 100万[23] | ||
en|Atlantis (video game) | 亚特兰蒂斯}} | 1982年 | 100万[22] | |
en|Cosmic Ark | 宇宙方舟}} | 1982年 | 100万[26] | |
en|Kaboom! (video game) | Kaboom!}} | 1981年 | 100万[30] | |
en|Megamania}} | 1982年 | 100万[22] | ||
en|River Raid | 河流袭击}} | 1982年 | 100万[30] |
Coleco
ColecoVision
已售出或出货至少100万份的ColecoVision游戏。
美泰儿
Intellivision
已售出或出货至少100万份的Intellivision游戏。
- 拉斯维加斯扑克&二十一点(Las Vegas Poker & Blackjack)(200万出货量)[32][33]
- {{tsl|en|Astrosmash||}}(100万)[32][34]
- {{tsl|en|Baseball (Intellivision video game)||美国职棒大联盟}}(100万)[32][35]
- {{tsl|en|Football (video game)||NFL橄榄球}}(100万)[32]
- 太空舰队(Space Armada)(100万)[32]
- 太空之战(Space Battle)(100万)[32]
微软
Xbox
已售出或出货至少100万份的Xbox游戏。
名称 | 最初发售年份 | 销量 | |
---|---|---|---|
最后一战2 | 2004年 | 800万[36] | |
最后一战:战斗进化 | 2001年 | 500万[37] | |
en|Tom Clancy's Splinter Cell (video game) | 汤姆克·兰西之分裂细胞}} | 2002年 | 300万[38][39][40] |
神鬼寓言 | 2004年 | 300万[41] | |
en|Project Gotham Racing | 世界街头赛车}} | 2001年 | 250万[42] |
侠盗猎车手合集 (Grand Theft Auto Double Pack) |
2003年 | 170万[40][43][44] | |
星际大战:旧共和国武士 | 2003年 | 158万[43][44] | |
反恐精英 | 2004年 | 150万[45][46] | |
侠盗猎车手:圣安地列斯 | 2005年 | 146万[43][47] | |
极品飞车:地下车会2 | 2005年 | 144万[43][47] | |
en|Madden NFL 2005 | 劲爆美式橄榄球2005}} | 2004年 | 142万[43] |
en|Madden NFL 06 | 劲爆美式橄榄球06}} | 2005年 | 141万[43] |
en|Call of Duty 2: Big Red One | 使命召唤2:铁血军营}} | 2005年 | 139万[43] |
上古卷轴III:晨风 | 2002年 | 136万[43] | |
en|ESPN NFL 2K5}} | 2004年 | 138万[43] | |
en|Dead or Alive 3 | 死或生3}} | 2001年 | 128万[40][43] |
en|Star Wars: Battlefront | 星球大战:前线}} | 2004年 | 122万[43][44] |
en|Star Wars: Battlefront II | 星球大战:前线2}} | 2005年 | 113万[43][44] |
en|Tom Clancy's Ghost Recon (video game) | 汤姆·克兰西之幽灵行动}} | 2001年 | 113万[40][43] |
极品飞车:地下车会 | 2004年 | 110万[43][44] |
Xbox 360
{{main|最畅销的Xbox 360游戏列表}} 已售出或出货至少五百万份的Xbox 360游戏。 {{:最畅销的Xbox 360游戏列表}}
任天堂
截至2017年3月31日,任天堂已经售出的游戏总数为:44亿9110万套。[48]
FC游戏机
{{main|最畅销的FC游戏列表}} 已售出或出货至少两百万份的FC游戏机 (NES)/Family Computer (Famicom)游戏。
- 超级马里奥兄弟(4024万)[49][50]
- 超级玛利欧兄弟3(1800万)[51]
- 超级马里奥兄弟USA(1000万)[52]
- 俄罗斯方块(800万;[53]日本市场181万[54])
- 塞尔达传说(651万)[55]
- 林克的冒险(438万)[55]
- 激龟忍者传(400万)[56]
- 勇者斗恶龙III 接着迈向传说(日本市场380万)[54]
- 勇者斗恶龙IV(日本市场310万)[54]
- 银河战士(273万)[57]
- 高尔夫(日本市场246万)[54]
- 勇者斗恶龙II 恶灵的众神(日本市场240万)[54][58]
- 棒球(日本市场235万)[54]
- R.C. Pro-Am(230万)[59]
- 麻将(日本市场213万)[54]
- {{tsl|en|Family Stadium||明星职业棒球}}(日本市场205万)[54]
- 拳无虚发(200万)[60]
截至2017年3月31日,FC游戏机游戏总计售出:5亿1,000万。[61]
FC磁盘机
已售出或出货至少100万份的Disk System游戏。该系统只在日本发售,因此所有列出的销售额仅包括日本。
- 超级马里奥兄弟2(266万)[54]
- 排球(198万)[54]
- 塞尔达传说(169万)[54]
- 林克的冒险(161万)[54]
- {{tsl|en|Pro Wrestling (Nintendo Entertainment System)||职业摔角}}(142万)[54]
- 光之神话(109万)[54]
- 银河战士(104万)[54]
超级任天堂
{{main|最畅销的超级任天堂游戏列表}}
已售出或出货至少400万份的超级任天堂游戏。
- 超级玛利欧世界(2060万)[50][62]
- 超级大金刚(900万)[63]
- 超级马里奥赛车(800万)[64]
- 街头霸王II:世界战士(630万)[65]
- 塞尔达传说 众神的三角力量(461万)[55]
- 超级大金刚2 迪科斯与迪迪(约437万:日本市场221万[54],北美市场216万)[43]
- 街头霸王II Turbo(410万)[65]
- 星际火狐(400万)[66]
- 超级马里奥 耀西岛(400万)[62]
截至2017年3月31日,超级任天堂游戏总共售出3亿7,906万。[67]
任天堂64
{{main|最畅销的任天堂64游戏列表}} 已售出或出货至少300万份的任天堂64游戏。
- 超级玛利欧64(1162万)[50][68]
- 马里奥赛车64(900万)[69]
- 黄金眼007(800万)[70][71]
- 萨尔达传说 时之笛(760万)[55]
- 任天堂明星大乱斗(500万)[72]
- {{tsl|en|Diddy Kong Racing||迪迪金刚赛车}}(约443.4万:北美及PAL市场378万[73],日本市场653,928)[74]
- {{tsl|en|Pokémon Stadium||口袋妖怪竞技场}}(约387.1万:北美市场316万[43],日本市场710,765)[74]
- 大金刚64(约377万:北美市场267万[43],日本市场110万)[54]
- 萨尔达传说 穆修拉的假面(336万)[55]
- 星际火狐64(约332.5万:北美市场276万[43],日本市场565,222)[74]
- {{tsl|en|Banjo-Tooie||班卓与图伊澳版}}(300万)[75]
截止2017年3月31日,任天堂64游戏总共售出:2亿2,497万。[76]
任天堂GameCube
{{main|最畅销的任天堂GameCube游戏列表}} 已售出或出货至少200万份的任天堂GameCube游戏。
- 任天堂明星大乱斗DX(709万)[77]
- 马里奥赛车 双重冲击!!(700万)[78]
- 阳光马里奥(550万)[79]
- 萨尔达传说 风之律动(307万)[55]
- 路易吉洋楼(约263.9万:北美市场219万[43],日本市场348,918[80],英国市场100,000)[44]
- 动物之森(约232.1万:北美市场168万[43],日本市场641,300)[80]
- 马里奥聚会4(约200.3万:北美市场110万[43],日本市场902,827)[80]
- 银河战士Prime(200万)[81]
截止2017年3月31日,任天堂GameCube游戏总共售出:2亿857万。[82]
Wii
{{main|最畅销的Wii游戏列表}} 已售出或出货至少100万份的Wii游戏。 {{:最畅销的Wii游戏列表}}
截止2017年3月31日,Wii游戏总共售出:9亿1,785万。[83]
Wii U
{{main|最畅销的Wii U游戏列表}} 已售出或出货至少100万份的Wii U游戏。
- 玛利欧赛车8 (831万) [84]
- 新超级玛利欧兄弟U(568万)[85]
- 超级玛利欧3D世界(560万)[86]
- 任天堂明星大乱斗3DS/Wii U(520万)[87]
- 任天堂乐园(520万)[88]
- Splatoon(480万)[89]
- 超级玛利欧制作大师(395万)[90]
- 新超级路易吉U(295万)[91]
- 萨尔达传说 风之律动 HD(217万)[92]
- 玛利欧派对10(209万)[93]
- Wii 派对 U(158万)[94]
- 耀西羊毛世界(131万)[95]
- 萨尔达无双(100万)[96]
截至2017年3月31日,Wii U游戏总共售出:9,885万。[97]
任天堂Switch
{{main|畅销任天堂Switch游戏列表}} 已售出或出货至少250万份的任天堂Switch游戏。
- 玛利欧赛车8 豪华版(1669万)[98]
- 超级马里奥 奥德赛(1444万)[98]
- 任天堂明星大乱斗 特别版(1381万)[98]
- 萨尔达传说 旷野之息(1277万)[98]
- 精灵宝可梦 Let's Go!皮卡丘/Let's Go!伊布(1063万)[98]
- Splatoon 2(870万)[98]
- 超级玛利欧派对(640万)[98]
- 新超级玛利欧兄弟U 豪华版(331万)[98]
- 1-2-Switch(297万)[98]
- 玛利欧网球 王牌高手(264万)[98]
- 星之卡比 新星同盟(256万)[98]
截至2019年3月底,任天堂Switch游戏总共售出:1亿8,752份。[98]
Game Boy and Game Boy Color
{{main|最畅销的Game Boy游戏列表}} 已售出或出货至少五百万份的Game Boy及Game Boy Color游戏。
- 俄罗斯方块(3500万)[99]
- 精灵宝可梦 红·绿(约2364万:日本市场1023万[54],美国市场985万[43],英国市场356万)[100]
- 精灵宝可梦 金·银(总计2300万[101]:美国市场760万[43],日本市场超过700万[102],英国市场60万)[100]
- 超级玛利欧GB(1806万)[50][103]
- 超级玛利欧乐园2 六个金币(1109万)[104][50]
- 精灵宝可梦 皮卡丘(约886万:美国市场510万[43],日本市场316万[54],英国市场100万)[105]
- 萨尔达传说 梦见岛(约605万[55]:DX版本222万)[55]
截至2017年3月31日,Game Boy及Game Boy Color游戏总共发售:5亿111万。[106]
Game Boy Advance
{{main|最畅销的Game Boy Advance游戏列表}} 已售出或出货至少二百万份的Game Boy Advance游戏。
- 精灵宝可梦 红宝石·蓝宝石(1300万)[107]
- 精灵宝可梦 火红·叶绿(1182万)[108]
- 精灵宝可梦 绿宝石(632万)[109]
- 超级玛利欧兄弟Advance2(约417.9万:北美市场316万[43],日本市场919,234[110],英国市场10万)[44]
- 超级马里奥兄弟Advance(约393.8万:北美市场285万[43],日本市场887,505[110],英国市场20万)[47]
- 马里奥赛车Advance(约376.8万:北美市场253万[43],日本市场938,175[110],英国市场30万)[100]
- {{tsl|en|Super Mario Advance 4: Super Mario Bros. 3||超级玛利欧进化版4:超级玛利欧兄弟3}}(约369.8万:北美市场288万[43],日本市场718,207[110],英国市场10万)[44]
- {{tsl|en|Namco Museum||南梦宫博物馆}}(北美市场296万)[43]
- {{tsl|en|Pokémon Mystery Dungeon: Blue Rescue Team and Red Rescue Team||口袋妖怪不可思议迷宫:赤之救援队}}(220万)[109]
- 耀西之岛:超级玛利欧Advance 3(约219.6万:北美市场158万[43],日本市场515,633[110],英国市场10万)[44]
- 萨尔达传说 众神的三角神力与四人之剑(约202.4万:北美市场163万[43],日本市场293,98[110],英国市场10万)[44]
截止2017年3月31日,Game Boy Advance游戏总共售出:3亿7,742万。[111]
Nintendo DS
{{main|最畅销的Nintendo DS游戏列表}} 已售出或出货至少五百万份的任天堂DS游戏。
- 新超级马里奥兄弟(3080万)[112]
- 任天狗 (all versions)(2396万)[112]
- 马里奥赛车DS(2360万)[112]
- DS脑力锻炼(1901万)[112]
- 精灵宝可梦 钻石·珍珠(1767万)[112]
- 精灵宝可梦 黑·白(1564万)[112]
- DS脑力强化训练(1488万)[112]
- 精灵宝可梦 心金·魂银(1272万)[112]
- 欢迎光临 动物之森(1175万)[112]
- 超级马里奥64DS(1106万)[112]
- 玛利欧派对DS(821万)[113]
- 精灵宝可梦 黑2·白2(781万)[114]
- {{tsl|en|Pokémon Platinum||口袋妖怪:白金}}(706万)[115]
- 勇者斗恶龙IX 星空的守护者(约534万:日本市场429万[116],海外市场105万)[113]
- {{tsl|en|Big Brain Academy||大脑学院}}(501万)[117]
截止2017年3月31日,任天堂DS游戏总共售出:9亿4,855万。[118]
Nintendo 3DS
{{main|最畅销的Nintendo 3DS游戏列表}} 已售出或出货至少100万份的任天堂3DS游戏。
- 精灵宝可梦 X·Y(1,615万)[119]
- 精灵宝可梦 太阳·月亮(1,567万)[120]
- 玛利欧赛车7(1,557万)[121]
- 神奇宝贝 终极红宝石‧始源蓝宝石(1,379万)[122]
- 新超级马里奥兄弟2(1,144万)[123]
- 超级玛利欧3D乐园(1,133万)[124]
- 来吧!动物之森(1,109万)[125]
- 任天堂明星大乱斗3DS/Wii U(881万)[126]
- 朋友收藏集新生活(581万)[127]
- 路易吉洋楼2(538万)[128]
- 怪物猎人4(410万)[129]
- 怪物猎人4 终极版(400万)[130]
- 任天狗+猫(396万)[131]
- 塞尔达传说 时之笛 3D(430万)[132]
- 怪物猎人X(320万)[133]
- 妖怪手表2 元祖/本家(310万)[134]
- 动物之森 快乐家园设计师(293万)[135]
- 妖怪手表2 真打(475万)[136]
- 塞尔达传说 众神的三角力量2(251万)[137]
- 怪物猎人3 终极版(250万)[138]
- 纸片马里奥 贴纸之星(221万)[139]
- 妖怪手表Busters 赤猫团/白犬队(216万)[140]
- 玛利欧与路易吉RPG4 梦境冒险(208万)[141]
- 萨尔达传说 穆修拉的假面(203万)[142]
- 超级玛利欧制作大师(200万)[143]
- 火焰之纹章 觉醒(179万)[144]
- 星之卡比 三重豪华版(178万)[145]
- 大金刚再起 3D(152万)[146]
- 龙族拼图 Z(150万)[147]
- 王国之心 3D [梦降深处](132万)[148]
- 妖怪手表(129万)[149]
- 勇者斗恶龙VII 伊甸的战士们(123万)[150]
- 乐高小城:卧底密探追捕(120万)[151]
- 超级快打旋风4 3D版(120万)[152]
- 新·光神话 帕尔提娜之镜(118万)[153]
- 玛利欧派对环岛之旅(114万)[154]
- 玛利欧网球公开赛(111万)[155]
- 萨尔达传说 三角神力三剑士(108万)[156]
- 勇气默示录(100万)[157]
- 幻想生活(100万)[158]
- 怪物弹珠(100万)[159]
截止2017年6月30日,任天堂3DS游戏总共售出:3亿3,510万。[160]
世嘉
Sega Mega Drive/Genesis
已售出或出货至少100万份的Sega Mega Drive/Genesis游戏。
- 刺猬索尼克(超过1500万)[161]
- 刺猬索尼克2(600万)[162]
- {{tsl|en|Disney's Aladdin (video game)||阿拉丁}}(400万)[163]
- {{tsl|en|NBA Jam}}(北美市场193万)[43]
- 真人快打II(北美市场178万)[43]
- 街头霸王2-特别冠军版(165万)[65]
- 兽王记(北美市场至少140万)[164]
- {{tsl|en|Sonic & Knuckles||索尼克与纳克鲁斯}}(北美市场超过124万)[43]
- 刺猬索尼克3(美国市场102万)[43]
- {{tsl|en|Jurassic Park (Sega game)||侏罗纪公园}}(超过100万)[165]
- {{tsl|en|Ms. Pac-Man||吃豆小姐}}(北美市场超过100万)[166]
- {{tsl|en|NFL Prime Time '98||NFL '98}}(北美市场超过100万)[167]
- {{tsl|en|NFL Football '94 Starring Joe Montana||NFL橄榄球94}}(超过100万)[165]
- {{tsl|en|Sonic Spinball||索尼克弹球}}(超过100万)[165]
- X战警(超过100万)[165]
- {{tsl|en|Mighty Morphin Power Rangers (video game)||金刚战士}}(美国市场100万)[168][169]
Sega Saturn
已售出或出货至少100万份的世嘉土星游戏。
Dreamcast
已售出或出货至少100万份的Dreamcast游戏。
- 索尼克大冒险(250万)[172]
- 剑魂(130万)[173]
- 疯狂出租车(约122.5万:美国市场111万[43],日本市场115,039)[174]
- 莎木 一章 横须贺(120万)[175]
- 生化危机 圣女密码(114万)[65]
- {{tsl|en|NFL 2K}}(美国市场113万)[43]
- {{tsl|en|NFL 2K||NFL 2K1}}(美国市场101万)[43]
索尼
PlayStation
{{main|最畅销的PlayStation游戏列表}} 已售出或出货至少五百万份的PlayStation游戏。
{{:最畅销的PlayStation游戏列表}}
PlayStation 2
{{main|最畅销的PlayStation 2游戏列表}} {{:最畅销的PlayStation 2游戏列表}}
PlayStation 3
已售出或出货至少100万份的PlayStation 3游戏。
- 跑车浪漫旅5(1066万)[176]
- {{tsl|en|Gran Turismo 5 Prologue||GT赛车5序章}}(535万)[176]
- 战神III(5,197,632:北美和拉丁美洲市场2,818,033,PAL区1,961,733,日本和SCE亚洲市场417,866)[177]
- 决胜时刻:现代战争2(约480万:美国市场353.1万[178][179][180],日本市场普通版244,578、The Best版25,268[181],英国市场至少100万)[182]
- 秘境探险3:德瑞克的骗局(380万)[183]
- 秘境探险2:盗亦有道(380万)[184]
- 最后生还者(340万)[185]
- {{tsl|en|MotorStorm||摩托风暴}}(331万)[186]
- 决胜时刻:黑色行动(约326.9万:美国市场309.4万[187],日本市场175,813)[181]
- 潜龙谍影4 爱国者之枪(约300万[188][189]:美国市场107.6万[190] 日本市场706,461[181],欧洲市场100万[191],英国市场20万)[100]
- 小小大星球(300万)[192]
- 最终幻想XIII(约297万:日本市场190.4万[193],亚洲其他地区14万[116],美国市场82.82万[194],英国市场10万)[44]
- 侠盗猎车手IV(约273万:美国市场189万[195],日本市场普通版211,240、The Best版37,306[196],英国市场60万)[105]
- 秘境探险:黄金城秘宝(260万)[197][198]
- 抵抗:灭绝人类(250万)[199]
- {{tsl|en|God of War Collection||战神合集}}(2,418,516:北美和拉丁美洲市场1,748,663,PAL区514,253,日本和SCE亚洲市场155,600)[177]
- 杀戮地带2(200万)[200]
- {{tsl|en|Infamous (video game)||恶名昭彰}}(近200万)[201]
- 决胜时刻4:现代战争(约197.7万:美国市场110.6万[202],日本市场普通版122,019、The Best版149,028[181],英国市场60万)[105]
- 决胜时刻:战争世界(约183万:美国市场123.8万[202] ,英国市场60万)[105]
- 暴雨杀机(170万)[203]
- 生化危机5(约162万:美国市场585,000[204],日本市场普通版520,564、金版258,961[181],英国市场20万[47] ,法国市场62,040)[205]
- 玄天神剑(150万)[206]
- 荒野大镖客:救赎(约135万:美国市场947,400[207][208],英国市场30万[100],日本市场109,340)[181]
- {{tsl|en|Ratchet & Clank Future: Tools of Destruction||瑞奇与叮当未来:毁灭工具}}(125万)[209]
- {{tsl|en|MotorStorm: Pacific Rift||摩托风暴:太平洋大峡谷}}(100万)[210]
截止2012年3月31日,PlayStation 3游戏总计售出:5.95亿[211]。
PlayStation Portable
已售出或出货至少100万份的PlayStation Portable游戏。
- GT赛车(422万)[176]
- 魔物猎人携带版3rd(日本市场412万)[212]
- 战神:奥林匹斯之链(3,264,178:北美及拉丁美洲市场1,748,663,PAL区1,399,293,日本市场及SCE Asia地区136,478)[177]
- 魔物猎人携带版2nd G(310万,[65]出货350万)[213]
- 侠盗猎车手:自由城故事(约2,725,507:北美市场200万[214],日本市场125,507[215],英国市场60万)[105]
- 核心危机 -最终幻想VII-(约259万:日本市场83万,北美市场71万[216][217],欧洲市场55万)[217]
- {{tsl|en|Daxter (video game)||达斯特}}(230万)[218]
- {{tsl|en|Monster Hunter Freedom 2||魔物猎人携带版2nd}}(230万)[65]
- 王国之心 梦中降生(191万)[219]
- 最终幻想 纷争(181万)[116]
- 极速快感:全民公敌 5-1-0(约132万:北美市场110万[214],欧洲市场20万[47],日本市场27,151)[215]
- {{tsl|en|Midnight Club 3: DUB Edition||湾岸午夜俱乐部3:DUB版}}(约130万:美国市场110万[214],英国市场20万)[47]
- 魔物猎人携带版(120万)[65]
- 战神:斯巴达的亡魂(约1,196,626:北美及拉丁美洲市场530,815,PAL区605,382,日本市场及SCE Asia地区60,429)[177]
- 侠盗猎车手:罪恶城市传奇(约113万:美国市场95万[214],英国市场10万[44],日本市场80,420)[215]
- {{tsl|en|Everybody's Golf Portable||大众高尔夫携带版}}(100万)[220]
- 铁拳5:暗黑复苏(100万)[221]
- {{tsl|en|Wipeout Pure||反重力赛车}}(100万)[222]
截止2012年3月31日,PlayStation Portable游戏总计售出:3.302亿[223]。
PlayStation Vita
已售出或出货至少100万份的PlayStation Vita游戏。
截止2013年9月22日总计售出PlayStation Vita游戏:1433万[225]
平台捆绑游戏
已售出或出货1000万份的捆绑于游戏主机的游戏
- Wii Sports (Wii – 8287万,[226] 在日本以外国家/地区均与主机捆绑销售)
- 超级马里奥兄弟(NES – 4024万)[49][50]
- Tetris(Game Boy – 3500万)[99]
- 超级玛利欧世界(超级任天堂 – 20.6000万)[50][62]
- Kinect 大冒险(Xbox 360 - 1800万,与Kinect捆绑销售)[227]
- 刺猬索尼克 (Sega Mega Drive/Genesis - 1500万)[161]
PC
{{main|最畅销PC游戏列表}} Microsoft Windows、Mac OS X和Linux平台上卖出或送出至少五百万份的PC游戏的列表。资料片的销量不算在原版游戏的销量内(除了星际争霸II:自由之翼和激战之外)。
移动手机
{{see also|手机游戏}}
付费下载
- 俄罗斯方块(1亿)[228]
- 我的世界 便携版(5000万)[229]
- 吃豆人(北美市场3000万)[230]
- {{tsl|en|Sonic Dash||索尼克冲刺}}(2000万)[231]
- 愤怒的小鸟(1200万)[232]
- {{tsl|en|Block Breaker Deluxe||豪华打砖块}}(800万)[233]
- 刺猬索尼克(北美及欧洲市场800万)[234]
- 水果忍者(600万)[235]
- 涂鸦跳跃(500万)[236]
- 最终幻想IV The After -月之归还-(300万)[237]
- {{tsl|en|Flight Control (video game)||航空指挥官}}(200万)[238]
- {{tsl|en|Pocket God}}(200万)[239]
- {{tsl|en|Brain Challenge||头脑风暴}}(150万)[240]
- 深海垂钓(Flick Fishing)(130万)[241]
- 泡泡龙(Bubble Bash)(100万)[233]
- Coin Stack 2600(韩国市场100万)[242]
- 割绳子(100万)[243]
- {{tsl|en|Doom RPG}}(100万)[244]
- {{tsl|en|Guitar Hero Mobile series||吉他英雄III 移动版}}(100万)[245]
- {{tsl|en|Super Bomberman||超级炸弹人}}(100万)[246]
- 瘟疫公司(iOS平台200万)[247]
免费试用下载
{{see also|免费增值}}
手机游戏采用免费增值(免费+付费)的形式. 以下是采用这种形式下载次数超过1000万次的游戏。
- 愤怒的小鸟系列(10亿)[248]
- 蓝精灵村庄(5600万)[250][251]
- 你画我猜(5000万)[252]
- {{tsl|en|Pool Pro Online 3||网络桌球3}}(2500万)[253]
- 水果忍者(2000万)[254]
街机
{{main|List of highest-grossing arcade games}} {{see also|Golden age of arcade video games}}
已售出或出货至少10000份的街机游戏
- 吃豆人(400,000)[255]
- 太空侵略者(360,000)[256]
- 街头霸王II(200,000){{#tag:ref|街头霸王II:
- 街头霸王2'-四大天王(日本市场14万)[257]
- 街头霸王II天下斗士(60,000)[258]
|group=n}}
- 大金刚(132,000)[259]
- {{tsl|en|Ms. Pac-Man}}(125,000)[260][261]
- 爆破彗星(100,000)[261][262]
- 保卫者(60,000)[263][264]
- {{tsl|en|Centipede (video game)||Centipede}}(55,988)[265]
- 小蜜蜂(美国市场40,000)[266]
- StarHorse2(38,614){{#tag:ref|StarHorse2:
- From April 2005 to March 2007: 18,079 units
- StarHorse2: New Generation – 7,819 units from April 2005 to June 2006 (6,020 units in fiscal year ended March 2006,[267] and 1,799 units during April–June 2006)[268]
- StarHorse2: Second Fusion - 10,260 units from April 2006 to March 2007 (8,105 conversion kits during April–December 2006,[269] and 2,155 body and satellite units in fiscal year ending March 2007)[270]
- From April 2007 to March 2008: 10,275 units (756 body and satellite units of StarHorse2: Second Fusion during April–September 2007,[271] and 9,519 conversion kits in fiscal year ended March 2008)[272]
- From April 2009 to December 2009: 10,657 units of StarHorse2: Fifth Expansion[273]
|group=n|name=StarHorse2Sales}}
- 大金刚Jr. (30,000 in the US)[259]
- {{tsl|en|Mr. Do!}} (30,000 in the US)[274]
- 暴风雨 (29,000)[275]
- Mortal Kombat II (27,000)[276]
- 狂热节拍 (25,000)[277]
- {{tsl|en|Q*bert}} (25,000)[278]
- {{tsl|en|Mortal Kombat (video game)||Mortal Kombat}} (24,000)[276]
- 机器人大战:2084 (23,000)[275]
- 打气人(美国市场22,228)[265]
- {{tsl|en|Pole Position (video game)||Pole Position}} (21,000 in the US)[275]
- 大力水手 (20,000 in the US)[279]
- Out Run (20,000)[280]
- Pump It Up (20,000)[281]
- 导弹指挥官 (20,000)[282]
- {{tsl|en|Jungle Hunt}} (18,000 in the US)[283]
- 龙穴历险记 (16,000)[284]
- Berzerk (15,780)[285]
- {{tsl|en|Scramble (video game)||Scramble}} (15,136 sold by {{tsl|en|Stern (game company)||Stern}} in North America)[285]
- 终极战区 (15,122)[286]
- {{tsl|en|Stargate (video game)||Stargate}} (15,000)[275]
- 甲虫王者 (13,500)[287]
- {{tsl|en|List of Konami games#2000-2009||Mahjong Fight Club 3}} (13,000)[288]
- {{tsl|en|List of Sega arcade games#Sega Lindbergh / Lindbergh Red / Lindbergh Blue games||Sega Network Mahjong MJ4}} (12,892){{#tag:ref|{{tsl|en|List of Sega arcade games#Sega Lindbergh / Lindbergh Red / Lindbergh Blue games||Sega Network Mahjong MJ4}}:
- Fiscal year ended March 2008: 10,427[272]
- Fiscal year ended March 2009: 2,465[289]
|group=n|name=MJ4Sales}}
- 星际大战 (12,695)[265]
- {{tsl|en|Super Cobra}} (12,337 sold by {{tsl|en|Stern (game company)||Stern}} in North America)[285]
- {{tsl|en|Space Duel}} (12,038)[265]
- 乓 (8500–19,000)[290][291]
- Breakout (11,000)[286]
- 时尚魔女 LOVE AND BERRY (10,300)[269]
- {{tsl|en|Sea Wolf (video game)||海狼}} (10,000)[292]
另见
{{畅销电子游戏产品}}
注释
{{Reflist|group=n}}
参考
{{Reflist|colwidth=25em}}
{{vgbestsellers}}
{{DEFAULTSORT:List Of Best-Selling Video Games}}
- ^ {{cite web |url= http://notch.tumblr.com/post/109000107/minecraft-0-0-11a-for-public-consumption |title= Minecraft 0.0.11a for public consumption : The Word of Notch |last= Persson |first= Markus |date= {{Date|2009-05-17}} |website= Tumblr |accessdate= {{Date|2014-02-23}} |archive-url= https://web.archive.org/web/20150716115516/http://notch.tumblr.com/post/109000107/minecraft-0-0-11a-for-public-consumption |archive-date= 2015-07-16 |dead-url= no }}
- ^ {{cite web |url= http://minecraft.gamepedia.com/Version_history/Indev |title= Version history/Indev - Minecraft Wiki |author= Minecraft Wiki's contributors |date= {{Date|2014-01-19}} |website= Minecraft Wiki |accessdate= {{Date|2014-02-23}} |archive-url= https://web.archive.org/web/20141019025502/http://minecraft.gamepedia.com/Version_history/Indev |archive-date= 2014-10-19 |dead-url= no }}
- ^ {{Cite web |url=https://www.windowscentral.com/minecraft-dungeons |title=存档副本 |access-date=2019-01-04 |archive-url=https://web.archive.org/web/20181228183700/https://www.windowscentral.com/minecraft-dungeons |archive-date=2018-12-28 |dead-url=no }}
- ^ {{cite web |last=Valentine |first=Rebekah |title=Grand Theft Auto V has sold 110m copies |url=https://www.gamesindustry.biz/articles/2019-05-13-grand-theft-auto-v-has-sold-110m-copies |website=Gamesindustry.biz |date=2019-05-13 |accessdate=2019-05-13 |archive-url=https://web.archive.org/web/20190513223725/https://www.gamesindustry.biz/articles/2019-05-13-grand-theft-auto-v-has-sold-110m-copies |archive-date=2019-05-13 |dead-url=no }}
- ^ {{Cite news|url=http://www.yystv.cn/n/1126%7Ctitle=《绝地求生》迎来首次打折,现价67元%7Cauthor=游研社%7Cdate=%7Cwork=%7Caccessdate=2018-06-20%7Carchive-url=https://web.archive.org/web/20180621070003/http://www.yystv.cn/n/1126%7Carchive-date=2018-06-21%7Cdead-url=no}}
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- ^ {{cite book |last=Kent |first=Steven L. |authorlink=Steven L. Kent |title=The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World |year=2001 |publisher=Prima Publishing |location=Roseville, California |isbn=0-7615-3643-4 |pages=496–497}}
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- ^ {{cite web|title=Guinness pours out its Top 50 Games of All Time|url=http://www.joystiq.com/2009/02/26/guinness-pours-out-its-top-50-games-of-all-time/%7Cpublisher=Joystiq%7Caccessdate=2010-02-22%7Clast=Ransom-Wiley%7Cfirst=James%7Cdate=2009-02-26%7Carchive-url=https://web.archive.org/web/20150629142921/http://www.engadget.com/2009/02/26/guinness-pours-out-its-top-50-games-of-all-time/%7Carchive-date=2015-06-29%7Cdead-url=yes}}
- ^ {{cite web|date=2002-09-24|url=http://www.rareware.com/company/press-microsoft1.html%7Cpage=2%7Ctitle=Microsoft Acquires Video Game Powerhouse Rare Ltd|publisher=Rare|accessdate=2006-11-26|deadurl=yes|archiveurl=https://web.archive.org/web/20061029064616/http://www.rareware.com/company/press-microsoft1.html%7Carchivedate=2006-10-29}}
- ^ {{cite web|url=http://www.n-europe.com/news.php?nid=8816%7Cpublisher=N-Europe%7Ctitle=Feature: Fire Nick Bennett|date=2006-02-11|accessdate=2006-11-26|author=Conor|deadurl=yes|archiveurl=https://web.archive.org/web/20110720205657/http://www.n-europe.com/news.php?nid=8816%7Carchivedate=2011-07-20}}
- ^ {{cite news|url=http://edition.cnn.com/2001/BUSINESS/asia/09/17/tokyo.gamecubesales/%7Ctitle=300,000 GameCubes sold in first 3 days|publisher=CNN|date=2001-09-17|accessdate=2011-03-22|author=Kristie Lu Stout|archive-url=https://web.archive.org/web/20121024031408/http://edition.cnn.com/2001/BUSINESS/asia/09/17/tokyo.gamecubesales/%7Carchive-date=2012-10-24%7Cdead-url=no}}
- ^ {{cite web|title=Japan vs. US Sales|url=http://ign64.ign.com/articles/072/072580p1.html%7Cpublisher=IGN%7Cdate=1999-11-30%7Caccessdate=2006-11-26%7Carchive-url=https://web.archive.org/web/20061208210426/http://ign64.ign.com/articles/072/072580p1.html%7Carchive-date=2006-12-08%7Cdead-url=no}}
- ^ 74.0 74.1 74.2 {{cite web|url=http://www.japan-gamecharts.com/n64.php%7Ctitle=Nintendo 64 Japanese Ranking|publisher=Japan Game Charts|date=2008-04-10|accessdate=2008-05-24|deadurl=yes|archiveurl=https://web.archive.org/web/20081230005328/http://www.japan-gamecharts.com/n64.php%7Carchivedate=2008-12-30}}
- ^ {{cite web|url=http://www.computerandvideogames.com/article.php?id=193489%7Ctitle=Happy Birthday Banjo!|accessdate=2008-07-17|date=2008-07-17|first=Cliff|last=Bleszinski|publisher=Computer and Video Games|archive-url=https://web.archive.org/web/20080718115427/http://www.computerandvideogames.com/article.php?id=193489%7Carchive-date=2008-07-18%7Cdead-url=no}}
- ^ https://www.nintendo.co.jp/ir/finance/hard_soft/index.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/hard_soft/index.html |date=20180921111220 }} 2017-04-27
- ^ {{cite press release|url=http://www.nintendo.com/whatsnew/detail/1u0FthaPxTSSeJelWm4Jt8TI0VJlTt5j%7Ctitle=At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii!|publisher=任天堂|date=2008-03-10|accessdate=2008-04-18|archive-url=https://web.archive.org/web/20080413125121/http://www.nintendo.com/whatsnew/detail/1u0FthaPxTSSeJelWm4Jt8TI0VJlTt5j%7Carchive-date=2008-04-13%7Cdead-url=no}}
- ^ {{cite web|title=Guinness pours out its Top 50 Games of All Time|url=http://www.joystiq.com/2009/02/26/guinness-pours-out-its-top-50-games-of-all-time/%7Cpublisher=Joystiq%7Caccessdate=2010-01-24%7Clast=Ransom-Wiley%7Cfirst=James%7Cdate=2009-02-26%7Carchive-url=https://web.archive.org/web/20150629142921/http://www.engadget.com/2009/02/26/guinness-pours-out-its-top-50-games-of-all-time/%7Carchive-date=2015-06-29%7Cdead-url=yes}}
- ^ {{cite web|url=http://gamasutra.com/features/20060804/boutros_08.shtml%7Ctitle=Super Mario Sunshine|work=A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games|date=2006-08-04|accessdate=2006-12-08|publisher=Gamasutra|first=Daniel|last=Boutros|page=8|archive-url=https://web.archive.org/web/20100228201843/http://www.gamasutra.com/features/20060804/boutros_08.shtml%7Carchive-date=2010-02-28%7Cdead-url=no}}
- ^ 80.0 80.1 80.2 {{cite web|url=http://www.japan-gamecharts.com/gc.php%7Ctitle=Nintendo Gamecube Japanese Ranking|publisher=Japan Game Charts|date=2007-05-06|accessdate=2008-05-29|deadurl=yes|archiveurl=https://web.archive.org/web/20080308230810/http://www.japan-gamecharts.com/gc.php%7Carchivedate=2008-03-08}}
- ^ {{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=16389%7Ctitle=MIGS 2007: Retro Studios On The Journey Of Metroid Prime|publisher=Gamasutra|first=Mathew|last=Kumar|coauthors=Leigh Alexander|date=2007-11-27|accessdate=2007-12-04|archive-url=https://www.webcitation.org/66EoOSuz6?url=http://www.gamasutra.com/php-bin/news_index.php?story=16389%7Carchive-date=2012-03-17%7Cdead-url=no}}
- ^ https://www.nintendo.co.jp/ir/finance/hard_soft/index.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/hard_soft/index.html |date=20180921111220 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/hard_soft/index.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/hard_soft/index.html |date=20180921111220 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ https://www.nintendo.co.jp/ir/finance/software/wiiu.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/wiiu.html |date=20180708185033 }} 2017-04-27
- ^ {{Cite web |url=https://www.nintendo.co.jp/ir/en/sales/software/wiiu.html |title=存档副本 |access-date=2016-02-15 |archive-url=https://web.archive.org/web/20151028233935/http://www.nintendo.co.jp/ir/en/sales/software/wiiu.html |archive-date=2015-10-28 |dead-url=no }}
- ^ {{Cite web |url=https://www.nintendo.co.jp/ir/en/sales/software/wiiu.html |title=存档副本 |access-date=2016-02-15 |archive-url=https://web.archive.org/web/20151028233935/http://www.nintendo.co.jp/ir/en/sales/software/wiiu.html |archive-date=2015-10-28 |dead-url=no }}
- ^ {{Cite web |url=http://www.siliconera.com/2015/01/27/hyrule-warriors-ships-1-million-units-worldwide/ |title=存档副本 |access-date=2016-02-15 |archive-url=https://web.archive.org/web/20160213064122/http://www.siliconera.com/2015/01/27/hyrule-warriors-ships-1-million-units-worldwide/ |archive-date=2016-02-13 |dead-url=no }}
- ^ https://www.nintendo.co.jp/ir/finance/hard_soft/index.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/hard_soft/index.html |date=20180921111220 }} 2017-04-27
- ^ 98.00 98.01 98.02 98.03 98.04 98.05 98.06 98.07 98.08 98.09 98.10 98.11 {{Cite news|url=https://www.nintendo.co.jp/ir/finance/software/index.html%7Ctitle=任天堂株式会社:業績・財務情報 - 主要タイトル贩売実绩 Nintendo Switch専用ソフト|author=|date=|work=|newspaper=任天堂ホームページ|accessdate=2019-03-31|language=ja|archive-url=https://web.archive.org/web/20181112140435/https://www.nintendo.co.jp/ir/finance/software/index.html%7Carchive-date=2018-11-12%7Cdead-url=no}}
- ^ 99.0 99.1 {{cite news |url=http://www.telegraph.co.uk/technology/news/5460283/Computer-game-Tetris-celebrates-25-years.html |title=Computer game Tetris celebrates 25 years |publisher=Daily Telegraph |date=2009-06-06 |accessdate=2012-08-23 |location=London |first=Jonathan |last=Wynne-Jones |archive-url=https://web.archive.org/web/20130423050651/http://www.telegraph.co.uk/technology/news/5460283/Computer-game-Tetris-celebrates-25-years.html |archive-date=2013-04-23 |dead-url=no }}
- ^ 100.0 100.1 100.2 100.3 100.4 100.5 100.6 100.7 100.8 {{cite web|url=http://www.elspa.com/?i=3944%7Carchiveurl=https://web.archive.org/web/20090515224703/http://www.elspa.com/?i=3944%7Carchivedate=2009-05-15%7Caccessdate=2009-01-18%7Cpublisher=电子游戏分级系统|title=ELSPA Sales Awards: Platinum|deadurl=yes}}
- ^ {{cite web |url=http://kotaku.com/5245005/pokemon-gold-and-silver-getting-ds-remakes |title=Pokemon Gold And Silver Getting DS Remakes |publisher=Kotaku |author=Brian Ashcraft |date=2009-05-07 |accessdate=2011-08-06 |archive-url=https://web.archive.org/web/20100529031837/http://kotaku.com/5245005/pokemon-gold-and-silver-getting-ds-remakes |archive-date=2010-05-29 |dead-url=no }}
- ^ {{cite press release|url=http://www.allbusiness.com/company-activities-management/product-management/6465373-1.html%7Ctitle=Nintendo's Pokémon Video Game Sales Leap 220Percent as Franchise Remains Number-one Among Kids.|publisher=任天堂|date=2000-07-05|accessdate=2009-01-18|deadurl=yes|archiveurl=https://web.archive.org/web/20100323053931/http://www.allbusiness.com/company-activities-management/product-management/6465373-1.html%7Carchivedate=2010-03-23}}
- ^ {{cite web|url=http://ign64.ign.com/articles/060/060310p1.html%7Ctitle=The History of Mario|date=1996-09-30|publisher=IGN|accessdate=2009-07-16|archive-url=https://web.archive.org/web/20071113015336/http://ign64.ign.com/articles/060/060310p1.html%7Carchive-date=2007-11-13%7Cdead-url=no}}
- ^ {{cite web|title=Mario Sales Data|publisher=Gamecubicle|url=http://www.gamecubicle.com/features-mario-units_sold_sales.htm%7Caccessdate=2006-02-10%7Carchive-url=https://www.webcitation.org/65RQRdS8T?url=http://www.gamecubicle.com/features-mario-units_sold_sales.htm%7Carchive-date=2012-02-14%7Cdead-url=no}}
- ^ 105.0 105.1 105.2 105.3 105.4 {{cite web|url=http://www.elspa.com/?i=3945%7Ctitle=ELSPA Sales Awards: Double Platinum|accessdate=2009-01-18|publisher=电子游戏分级系统|archive-url=https://web.archive.org/web/20090520070249/http://www.elspa.com/?i=3945%7Carchive-date=2009-05-20%7Cdead-url=no}}
- ^ https://www.nintendo.co.jp/ir/finance/hard_soft/index.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/hard_soft/index.html |date=20180921111220 }} 2017-04-27
- ^ {{cite web|url=http://www.nintendo.co.jp/ir/pdf/2004/041125e.pdf#page=4%7Cformat=PDF%7Caccessdate=2007-01-25%7Cdate=2004-11-25%7Ctitle=Consolidated Financial Statements|publisher=任天堂|archive-url=https://www.webcitation.org/610tYhZrP?url=http://www.nintendo.co.jp/ir/pdf/2004/041125e.pdf#page=4%7Carchive-date=2011-08-17%7Cdead-url=no}}
- ^ {{cite web|url=http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6%7Ctitle=Financial Results Briefing for Fiscal Year Ended March 2008|publisher=任天堂|date=2008-04-25|accessdate=2008-04-25|page=6|format=PDF|archive-url=https://web.archive.org/web/20180911133937/https://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6%7Carchive-date=2018-09-11%7Cdead-url=no}}
- ^ 109.0 109.1 {{cite web|url=http://www.nintendo.co.jp/ir/pdf/2007/070427e.pdf#page=6%7Ctitle=Supplementary Information about Earnings Release|publisher=任天堂|date=2007-04-27|accessdate=2007-10-13|page=6|archive-url=https://www.webcitation.org/6AFKzSu29?url=http://www.nintendo.co.jp/ir/pdf/2007/070427e.pdf#page=6%7Carchive-date=2012-08-28%7Cdead-url=no}}
- ^ 110.0 110.1 110.2 110.3 110.4 110.5 {{cite web|url=http://www.japan-gamecharts.com/gba.php%7Ctitle=Nintendo GBA Japanese Ranking|publisher=Japan Game Charts|date=2007-08-21|accessdate=2008-05-24|deadurl=yes|archiveurl=https://web.archive.org/web/20081230005318/http://www.japan-gamecharts.com/gba.php%7Carchivedate=2008-12-30}}
- ^ https://www.nintendo.co.jp/ir/finance/hard_soft/index.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/hard_soft/index.html |date=20180921111220 }} 2017-04-27
- ^ 112.00 112.01 112.02 112.03 112.04 112.05 112.06 112.07 112.08 112.09 {{cite web|url=https://www.nintendo.co.jp/ir/finance/software/ds.html%7Ctitle=Sales Date - Top Selling Software Sales Units - Nintendo DS Software|publisher=任天堂|date=2017-04-27|accessdate=2017-04-27|archive-url=https://web.archive.org/web/20180514234225/https://www.nintendo.co.jp/ir/finance/software/ds.html%7Carchive-date=2018-05-14%7Cdead-url=no}}
- ^ 113.0 113.1 {{cite web|url=http://www.nintendo.co.jp/ir/pdf/2011/110426e.pdf%7Ctitle=Supplementary Information about Earnings Release|date=2011-04-26|accessdate=2011-04-26|publisher=任天堂|page=10|archive-url=https://www.webcitation.org/6DbajAQdA?url=http://www.nintendo.co.jp/ir/pdf/2011/110426e.pdf%7Carchive-date=2013-01-12%7Cdead-url=no}}
- ^ 引用错误:没有为名为
nintendo_mar13
的参考文献提供内容 - ^ {{cite web|url=http://www.nintendo.co.jp/ir/pdf/2010/100507e.pdf#page=6%7Ctitle=Supplementary Information about Earnings Release|publisher=任天堂|date=2010-05-07|format=PDF|accessdate=2010-05-07|page=6|archive-url=https://www.webcitation.org/6E9wM6V9R?url=http://www.nintendo.co.jp/ir/pdf/2010/100507e.pdf#page=6%7Carchive-date=2013-02-03%7Cdead-url=no}}
- ^ 116.0 116.1 116.2 {{cite web|url=http://www.square-enix.com/eng/pdf/news/20100518_02.pdf%7Ctitle=Results Briefing Session The Fiscal Year Ending 31 March 2010|date=2010-05-18|publisher=史克威尔艾尼克斯|accessdate=2010-08-21|archive-url=https://web.archive.org/web/20110929151713/http://www.square-enix.com/eng/pdf/news/20100518_02.pdf%7Carchive-date=2011-09-29%7Cdead-url=no}}
- ^ {{cite web|url=http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6%7Ctitle=Financial Results Briefing for Fiscal Year Ended March 2008|publisher=任天堂|date=2008-04-25|accessdate=2008-04-25|page=6|format=PDF|archive-url=https://web.archive.org/web/20180911133937/https://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6%7Carchive-date=2018-09-11%7Cdead-url=no}}
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- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
- ^ https://www.nintendo.co.jp/ir/finance/software/3ds.html {{Wayback|url=https://www.nintendo.co.jp/ir/finance/software/3ds.html |date=20171115153031 }} 2017-07-27
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- ^ {{Cite web |url=http://www.eurogamer.net/articles/2015-04-14-monster-hunter-4-ultimate-passes-1m-shipped-milestone-in-west |title=存档副本 |access-date=2016-02-15 |archive-url=https://web.archive.org/web/20160224020437/http://www.eurogamer.net/articles/2015-04-14-monster-hunter-4-ultimate-passes-1m-shipped-milestone-in-west |archive-date=2016-02-24 |dead-url=no }}
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gtseries
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- ^ {{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=21937%7Ctitle=NPD Exclusive: U.S. Sales For LBP, MGS4, More Revealed|first=Matt|last=Matthews|date=2009-01-21|publisher=Gamasutra|access-date=2013-09-23|archive-url=https://web.archive.org/web/20131001182315/http://www.gamasutra.com/php-bin/news_index.php?story=21937%7Carchive-date=2013-10-01%7Cdead-url=no}}
- ^ {{cite web|url=http://www.mcvuk.com/news/30959/Metal-Gear-Solid-4-hits-a-million-in-first-week%7Cdate=2008-06-24%7Cpublisher={{tsl%7Cen%7CMarket for Home Computing and Video Games}}|title=Metal Gear Solid 4 hits 1m sales in first week|first=Neil|last=Long|accessdate=2008-06-25|archive-url=https://www.webcitation.org/6BdGwmrKT?url=http://www.mcvuk.com/news/read/metal-gear-solid-4-hits-1m-sales-in-first-week%7Carchive-date=2012-10-23%7Cdead-url=no}}
- ^ {{cite web|url=http://www.gamespot.com/ps3/action/littlebigplanet2/news.html?sid=6261823%7Ctitle=Little Big Planet 2 Hands-On|date=2010-05-10|accessdate=2010-05-10| publisher=GameSpot}}
- ^ {{cite web|title=Square Enix|url=http://garaph.info/gamesearch.php?publisher=Square%20Enix&opt=0%7Cpublisher=Garaph (based on Fami通 data)|accessdate=2013-06-07|archive-url=https://web.archive.org/web/20160110162447/http://garaph.info/gamesearch.php?publisher=Square%20Enix&opt=0%7Carchive-date=2016-01-10%7Cdead-url=no}}
- ^ {{cite web|url=http://kotaku.com/5518299/god-of-war-iii-pokemon--more-battle-it-out-for-marchs-bestseller-crown%7Ctitle=God of War III, Pokemon & More Battle It Out For March's Bestseller Crown|last=McWhertor|first=Michael|date=2010-04-15|publisher=Kotaku|accessdate=2010-04-18|archive-url=https://web.archive.org/web/20100418031720/http://kotaku.com/5518299/god-of-war-iii-pokemon--more-battle-it-out-for-marchs-bestseller-crown%7Carchive-date=2010-04-18%7Cdead-url=no}}
- ^ {{cite web|url=http://www.gamedaily.com/articles/news/npd-nintendo-drives-08-industry-sales-past-21-billion-/%7Cfirst=James%7Clast=Brightman%7Ctitle=NPD: Nintendo Drives '08 Industry Sales Past $21 Billion|date=2009-01-15|publisher={{tsl|en|GameDaily}}|accessdate=2009-01-16|deadurl=yes|archiveurl=https://web.archive.org/web/20090118175623/http://www.gamedaily.com/articles/news/npd-nintendo-drives-08-industry-sales-past-21-billion-/%7Carchivedate=2009-01-18}}
- ^ {{cite web|url=http://kotaku.com/5085929/kirby-chews-up-spits-out-niko-bellic-in-japan%7Ctitle=Kirby Chews Up, Spits Out Niko Bellic In Japan|first=Michael|last=McWhertor|date=2008-11-13|accessdate=2008-11-14|publisher=Kotaku|archive-url=https://web.archive.org/web/20081220163132/http://kotaku.com/5085929/kirby-chews-up-spits-out-niko-bellic-in-japan%7Carchive-date=2008-12-20%7Cdead-url=no}}
- ^ PS3 motion controller revealed, God of War III due in March {{Wayback|url=http://e3.gamespot.com/story/6210509/ps3-motion-controller-revealed-god-of-war-iii-due-in-march |date=20090605095310 }} "[11:20] Uncharted sold over 2.6 million units globally, and is a huge hit."
- ^ Sony E3 Conference Live Blog {{Wayback|url=http://www.thesixthaxis.com/2009/06/02/sony-e3-conference-live-blog/ |date=20130927053000 }} "[7:24] thesixthaxis: Uncharted actually sold over 2.6 million copies, that’s really good."
- ^ {{cite web|url=http://www.gametrailers.com/player/31025.html%7Cdate=2008-02-25%7Caccessdate=2007-06-11%7Cpublisher=GameTrailers|title=DICE 2008 Ted Price Interview (Towards the End of the Interview)|deadurl=yes|archiveurl=https://web.archive.org/web/20080227140147/http://www.gametrailers.com/player/31025.html%7Carchivedate=2008-02-27}}
- ^ {{cite web|url=http://www.ps3center.net//news/3946/killzone-2-hits-2-million-sold/%7Ctitle=Killzone 2 hits 2 million sold|date=2009-10-23|accessdate=2010-04-07|publisher=ps3center|archive-url=https://web.archive.org/web/20100127085439/http://www.ps3center.net/news/3946/killzone-2-hits-2-million-sold%7Carchive-date=2010-01-27%7Cdead-url=no}}
- ^ {{cite web|url=http://gameinformer.com/b/news/archive/2010/06/04/july_5F00_cover_5F00_reveal_5F00_9988.aspx%7Cdate=2010-06-04%7Caccessdate=2010-06-04%7Cpublisher=Game Informer|title=July Cover Revealed: Infamous 2|archive-url=https://web.archive.org/web/20100606175308/http://gameinformer.com/b/news/archive/2010/06/04/july_5F00_cover_5F00_reveal_5F00_9988.aspx%7Carchive-date=2010-06-06%7Cdead-url=yes}}
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- ^ {{cite web|url=http://www.gamereactor.eu/news/5957/Heavy+Rain+ships+1.7+million/%7Ctitle=Heavy Rain ships 1.7 million|date=2010-12-17|accessdate=2010-12-17|publisher={{tsl|en|Gamereactor}}|archive-url=https://web.archive.org/web/20111005010620/http://www.gamereactor.eu/news/5957/Heavy+Rain+ships+1.7+million/%7Carchive-date=2011-10-05%7Cdead-url=no}}
- ^ {{cite web|url=http://www.gamespot.com/news/6208084.html%7Ctitle=NPD: Resident Evil 5 infects 1.5 million, March game sales sink 17%|publisher=今日美国|accessdate=2009-07-13|date=2009-04-16|first=Tor|last=Thorsen|archive-url=https://web.archive.org/web/20090627130432/http://www.gamespot.com/news/6208084.html%7Carchive-date=2009-06-27%7Cdead-url=no}}
- ^ {{cite web|url=http://www.jeuxvideo.com/news/2009/00032834-resident-evil-5-les-ventes-francaises.htm%7Ctitle=Resident Evil 5 : les ventes françaises|publisher=JeuxVideo.com|date=2009-03-21|language=fr|accessdate=2009-07-13|archive-url=https://web.archive.org/web/20090326025813/http://www.jeuxvideo.com/news/2009/00032834-resident-evil-5-les-ventes-francaises.htm%7Carchive-date=2009-03-26%7Cdead-url=no}}
- ^ {{cite web|url=http://www.computerandvideogames.com/article.php?id=240867%7Cdate=2010-03-29%7Caccessdate=2010-04-02%7Cpublisher=Computer and Video Games|title=Ninja Theory: We made no money on PS3 with Heavenly Sword|author=Mike Jackson|archive-url=https://web.archive.org/web/20100401032107/http://www.computerandvideogames.com/article.php?id=240867%7Carchive-date=2010-04-01%7Cdead-url=no}}
- ^ {{cite web| url=http://www.gamespot.com/xbox360/action/reddeadredemption/news.html?sid=6267868%7C title=Red Dead Redemption sells 1.5M, May game sales slide 5% - NPD| author=Tor Thorsen| date=2010-07-02| accessdate=2010-07-13| publisher=GameSpot| archive-url=https://web.archive.org/web/20110628225023/http://www.gamespot.com/xbox360/action/reddeadredemption/news.html?sid=6267868%7C archive-date=2011-06-28| dead-url=no}}
- ^ {{cite news|url=http://www.wired.com/gamelife/2010/07/june-npd%7Ctitle=June NPD Sales: Red Dead Redemption is Biggest Game of 2010|publisher=Wired|date=2010-07-15|accessdate=2010-07-19|first=Chris|last=Kohler|archive-url=https://web.archive.org/web/20100719111206/http://www.wired.com/gamelife/2010/07/june-npd%7Carchive-date=2010-07-19%7Cdead-url=no}}
- ^ Guinness World Records(2009). Guinness World Records 2009 Gamer's Edition, p. 173.
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- ^ {{cite web|url=http://www.scei.co.jp/corporate/data/bizdataps3soft_sale_e.html%7Ctitle=Playstation®3 Worldwide Software Unit Sales|deadurl=yes|archiveurl=https://web.archive.org/web/20120609161827/http://scei.co.jp/corporate/data/bizdataps3soft_sale_e.html%7Carchivedate=2012-06-09}}
- ^ {{cite web |url=http://www.andriasang.com/e/blog/2011/02/03/media_create_sales/ |title=The Last Story Tops the Charts with 115,000 Sales |author=Anoop Gantayat |date=2011-02-03 |work= |publisher={{tsl|en|Andriasang}} |accessdate=2011-02-02 |archiveurl=https://archive.is/20120723231456/http://andriasang.com/comtro/media_create_sales/ |archivedate=2012-07-23 |deadurl=yes }}
- ^ {{cite web|url=http://www.gamespot.com/news/6213118.html%7Ctitle=Monster Hunter Freedom Unites 3.5M in Japan|date=2009-07-08|accessdate=2010-08-20|publisher=GameSpot|author=Tom Magrino|archive-url=https://web.archive.org/web/20090827101519/http://www.gamespot.com/news/6213118.html%7Carchive-date=2009-08-27%7Cdead-url=no}}
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- ^ {{cite web|url=http://www.square-enix.com/jp/ir/e/data/financial/download/20080523en_34.pdf#page=3%7Ctitle=Consolidated Financial Results for Fiscal Year Ended March 31, 2008|date=2008-05-23|publisher=史克威尔艾尼克斯|format=PDF|page=3|accessdate=2008-05-24|archive-url=https://web.archive.org/web/20081114090703/http://www.square-enix.com/jp/ir/e/data/financial/download/20080523en_34.pdf#page=3%7Carchive-date=2008-11-14%7Cdead-url=no}}
- ^ 217.0 217.1 {{cite web|title=Results Briefing: Fiscal Year ended May 31, 2009|date= 2009-05-19|url=http://www.square-enix.com/eng/pdf/news /20090525_01en.pdf|publisher=史克威尔艾尼克斯|accessdate=2009-07-30}}
- ^ {{cite web|url=http://www.gamedaily.com/articles/news/god-of-war-psp-dev-talks-about-ending-psp-development/?biz=1%7Ctitle=God of War PSP Dev Talks About Ending PSP Development|date=2008-06-11|first=James|last=Brightman|publisher={{tsl|en|GameDaily}}|accessdate=2008-06-11|deadurl=yes|archiveurl=https://web.archive.org/web/20090224194513/http://www.gamedaily.com/articles/news/god-of-war-psp-dev-talks-about-ending-psp-development/?biz=1%7Carchivedate=2009-02-24}}
- ^ {{Cite web |url=http://www.vgchartz.com/game/7402/kingdom-hearts-birth-by-sleep/ |title=存档副本 |access-date=2013-09-23 |archive-url=https://web.archive.org/web/20130928101156/http://www.vgchartz.com/game/7402/kingdom-hearts-birth-by-sleep/ |archive-date=2013-09-28 |dead-url=no }}
- ^ {{cite web|url=http://www.gamasutra.com/view/feature/1845/producing_silent_hill_a_chat_.php?page=3%7Cpage=3%7Cpublisher=Gamasutra|date=2006-08-14|accessdate=2008-03-03|first=Frank|last=Cifaldi|title=Producing Silent Hill: A Chat With Konami's William Oertel|archive-url=https://web.archive.org/web/20080227102918/http://www.gamasutra.com/view/feature/1845/producing_silent_hill_a_chat_.php?page=3%7Carchive-date=2008-02-27%7Cdead-url=no}}
- ^ {{cite web|url=http://www.gamespot.com/news/6170355.html%7Ctitle=Namco Bandai annual profit up 71 percent|accessdate=2007-05-09|date=2007-05-09|publisher=GameSpot|first=Tor|last=Thorsen|archive-url=https://web.archive.org/web/20070513142718/http://www.gamespot.com/news/6170355.html%7Carchive-date=2007-05-13%7Cdead-url=no}}
- ^ {{cite web|url=http://www.next-gen.biz/index.php?option=com_content&task=view&id=3912&Itemid=2%7Ctitle=Interview: PS3's Digital Distribution Future|accessdate=2006-11-26|publisher={{tsl|en|Next Generation Magazine||Next-Gen.biz}}|archive-url=https://web.archive.org/web/20070927001524/http://www.next-gen.biz/index.php?option=com_content&task=view&id=3912&Itemid=2%7Carchive-date=2007-09-27%7Cdead-url=no}}
- ^ {{cite web|url=http://www.scei.co.jp/corporate/data/bizdatapspsoft_sale_e.html%7Ctitle=PSP Worldwide Software Sales Units|accessdate=2012-08-05|deadurl=yes|archiveurl=https://web.archive.org/web/20120922202508/http://www.scei.co.jp/corporate/data/bizdatapspsoft_sale_e.html%7Carchivedate=2012-09-22}}
- ^ {{Cite web |url=http://www.vgchartz.com/game/51791/uncharted-golden-abyss/ |title=存档副本 |access-date=2013-09-23 |archive-url=https://web.archive.org/web/20130923000637/http://www.vgchartz.com/game/51791/uncharted-golden-abyss/ |archive-date=2013-09-23 |dead-url=no }}
- ^ {{cite web|url=http://www.vgchartz.com/platform/43/playstation-vita/%7Ctitle=PlayStation Vita - VGCharts|accessdate=2013-09-22|archive-url=https://web.archive.org/web/20130922045906/http://www.vgchartz.com/platform/43/playstation-vita/%7Carchive-date=2013-09-22%7Cdead-url=no}}
- ^ 引用错误:没有为名为
130131e
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- ^ {{cite web|url=http://www.siliconera.com/2006/05/08/e3-2006-hidden-gems-to-watch-out-for/%7Ctitle=E3 2006 Hidden gems to watch out for|author=Spencer|date=2006-05-08|accessdate=2008-02-06|publisher=Siliconera|archive-url=https://web.archive.org/web/20080129141619/http://www.siliconera.com/2006/05/08/e3-2006-hidden-gems-to-watch-out-for/%7Carchive-date=2008-01-29%7Cdead-url=no}}
- ^ {{cite web|last=Benedetti|first=Winda|title=Superb 'Cut the Rope' game ties up iPhone/iPad charts|url=http://technolog.msnbc.msn.com/_news/2010/10/13/5286278-superb-cut-the-rope-game-ties-up-iphoneipad-charts%7Caccessdate=2010-10-16%7Cwork={{tsl%7Cen%7CNewsvine}}%7Cpublisher=msnbc.com|date=2010-10-13|deadurl=yes|archiveurl=https://web.archive.org/web/20101016233807/http://technolog.msnbc.msn.com/_news/2010/10/13/5286278-superb-cut-the-rope-game-ties-up-iphoneipad-charts%7Carchivedate=2010-10-16}}
- ^ {{cite web|url=http://www.gamasutra.com/view/feature/1623/the_tao_of_id__kevin_cloud_steve_.php?page=3%7Cpage=3%7Ctitle=The Tao Of Id - Kevin Cloud, Steve Nix Talk Tech, Future Of PC|publisher=Gamasutra|accessdate=2008-03-03|date=2007-08-17|first=Brandon|last=Sheffield|archive-url=https://web.archive.org/web/20080227101959/http://www.gamasutra.com/view/feature/1623/the_tao_of_id__kevin_cloud_steve_.php?page=3%7Carchive-date=2008-02-27%7Cdead-url=no}}
- ^ {{cite news|url=http://www.pcmag.com/article2/0,2817,2320042,00.asp%7Ctitle='Guitar Hero Mobile' a Smashing Success|date=2008-06-13|accessdate=2008-09-08|first=Andrew|last=Podolsky|publisher={{tsl|en|PC Magazine}}|archive-url=https://web.archive.org/web/20080614172354/http://www.pcmag.com/article2/0,2817,2320042,00.asp%7Carchive-date=2008-06-14%7Cdead-url=no}}
- ^ {{cite press release|url=http://www.gamershell.com/companies/hudson/393495.html%7Ctitle=Hudson Entertainment Brings Bomberman Land Series to Mobile Phones|date=2008-01-25|accessdate=2008-06-20|publisher=Hudson Soft|archive-url=https://web.archive.org/web/20090923124703/http://www.gamershell.com/companies/hudson/393495.html%7Carchive-date=2009-09-23%7Cdead-url=no}}
- ^ {{cite news |last=Rigney |first=Ryan |url=http://www.wired.com/gamelife/2012/12/plague-inc/ |title=How to Get Rich Simulating the Deaths of Billions of People | Game|Life |publisher=Wired.com |date=2012-12-04 |accessdate=2013-02-25 |archive-url=https://web.archive.org/web/20130310141538/http://www.wired.com/gamelife/2012/12/plague-inc |archive-date=2013-03-10 |dead-url=no }}
- ^ {{cite web|url=http://thenextweb.com/mobile/2012/05/09/rovios-angry-birds-titles-hit-1-billion-cumulative-downloads/%7Ctitle=Rovios Angry Birds Titles Hit 1 Billion Cumulative Downloads|author=Matt Brian|work=Thenextweb.com|publisher=The Next Web|date=2012-05-09|accessdate=2012-05-09|archive-url=https://web.archive.org/web/20120510193916/http://thenextweb.com/mobile/2012/05/09/rovios-angry-birds-titles-hit-1-billion-cumulative-downloads/%7Carchive-date=2012-05-10%7Cdead-url=no}}
- ^ {{cite web|last=Reisinger|first=Don|title=Angry Birds Space: 50 million downloads in 35 days|url=http://news.cnet.com/8301-1035_3-57424153-94/angry-birds-space-50-million-downloads-in-35-days/%7Cpublisher=CNET|accessdate=2012-05-02|date=2012-04-30|archive-url=https://web.archive.org/web/20120503081935/http://news.cnet.com/8301-1035_3-57424153-94/angry-birds-space-50-million-downloads-in-35-days/%7Carchive-date=2012-05-03%7Cdead-url=no}}
- ^ {{cite web|last=Handrahan|first=Matthew|title=Capcom's booming mobile division rescues disappointing year|url=http://www.gamesindustry.biz/articles/2012-05-08-mobile-division-rescues-disappointing-year-for-capcom%7Cpublisher=Eurogamer|accessdate=2012-05-21|date=2012-05-08|archive-url=https://web.archive.org/web/20120518122436/http://www.gamesindustry.biz/articles/2012-05-08-mobile-division-rescues-disappointing-year-for-capcom%7Carchive-date=2012-05-18%7Cdead-url=no}}
- ^ {{cite web|title=Capcom Distributes Social Games for the Android Platform - First title is "Smurfs' Village", which has more than 15 million downloads worldwide -|url=http://www.capcom.co.jp/ir/english/news/html/e110927.html%7Cpublisher=CAPCOM|accessdate=2012-04-14|date=2011-09-27|archive-url=https://web.archive.org/web/20120506210236/http://www.capcom.co.jp/ir/english/news/html/e110927.html%7Carchive-date=2012-05-06%7Cdead-url=no}}
- ^ {{cite web|title=Draw Something Draws Up 50 Million Downloads|url=http://www.joystiq.com/2012/04/05/draw-something-draws-up-50-million-downloads/%7Caccess-date=2013-09-23%7Carchive-url=https://web.archive.org/web/20130927195448/http://www.joystiq.com/2012/04/05/draw-something-draws-up-50-million-downloads/%7Carchive-date=2013-09-27%7Cdead-url=yes}}
- ^ {{cite web|title=NAMCO NETWORKS SUPPORTS UNITESDK|url=http://namcobandaigames.com/company/news/namco-networks-supports-unitesdk-cross-platform-play-with-pool-pro-online-3-for-pc?page=6%7Cpublisher=Namco Bandai Games|accessdate=2012-05-20|date=2010-05-21|archive-url=https://web.archive.org/web/20130120084645/http://namcobandaigames.com/company/news/namco-networks-supports-unitesdk-cross-platform-play-with-pool-pro-online-3-for-pc?page=6%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ {{cite web|url=http://www.joystiq.com/2011/03/03/fruit-ninja-surpasses-20-million-total-downloads/%7Ctitle=Fruit Ninja surpasses 20 million total downloads|publisher=Joystiq|date=2011-03-03|accessdate=2011-03-17|archive-url=https://web.archive.org/web/20110629131745/http://www.joystiq.com/2011/03/03/fruit-ninja-surpasses-20-million-total-downloads/%7Carchive-date=2011-06-29%7Cdead-url=yes}}
- ^ {{cite book|last=Kao|first=John J.|title=Entrepreneurship, creativity & organization: text, cases & readings|year=1989|publisher=Prentice Hall|location=Englewood Cliffs, NJ|isbn=0-13-283011-6|url=http://books.google.co.uk/books?id=P-MJAQAAMAAJ%7Cauthorlink=John Kao|accessdate=2012-02-12|page=45|quote=Estimates counted 7 billion coins that by 1982 had been inserted into some 400,000 Pac Man machines worldwide, equal to one game of Pac Man for every person on earth. US domestic revenues from games and licensing of the Pac Man image for T-shirts, pop songs, to wastepaper baskets, etc. exceeded $1 billion.|archive-url=https://web.archive.org/web/20130627181901/http://books.google.co.uk/books?id=P-MJAQAAMAAJ%7Carchive-date=2013-06-27%7Cdead-url=no}}
- ^ {{citation|title=Asia Pacific perspectives, Japan|volume=1|author=Jiji Gaho Sha, inc.|year=2003|publisher=弗吉尼亚大学|url=http://books.google.co.uk /books?id=CTRWAAAAYAAJ|accessdate=2011-04-09|page=57|quote=At that time, a game for use in entertainment arcades was considered a hit if it sold 1000 units; sales of Space Invaders topped 300,000 units in Japan and 60,000 units overseas.|archive-url=https://web.archive.org/web/20110409162015/http://books.google.co.uk/%7Carchive-date=2011-04-09%7Cdead-url=no}}
- ^ {{citation|title=Game plan: great designs that changed the face of computer gaming|author=Ste Curran|publisher=Rotovision|year=2004|isbn=2-88046-696-2|page=38|url=http://books.google.co.uk/books?id=TXcWlWkIZ0AC&pg=PA38%7Caccessdate=2011-04-11%7Cquote=When Street Fighter II′ (pronounced street fighter two dash) was released just a short time later, it sold around 140,000 units, at ¥160.000 (c. US $1300 / £820) each. The figures were beyond massive — they were simply unheard of. Capcom's Titanic wasn't sinking. Anything but. The game was a runaway success in its territory of choice, bringing Western gamers as much joy as it had in the East.|archive-url=https://web.archive.org/web/20110922010547/http://books.google.co.uk/books?id=TXcWlWkIZ0AC&pg=PA38%7Carchive-date=2011-09-22%7Cdead-url=no}}
- ^ {{citation|author=Steven L. Kent|year=2001|title=The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World|publisher=Prima|url=http://books.google.co.uk /books?id=C2MH05ogU9oC|accessdate=2011-04-09|page=446|quote=Capcom will not release the final numbers, but some outsiders have estimated that more than 60,000 Street Fighter II arcade machines were sold worldwide.|archive-url=https://web.archive.org/web/20110409162015/http://books.google.co.uk/%7Carchive-date=2011-04-09%7Cdead-url=no}}
- ^ 259.0 259.1 Donkey Kong sales:
- Japan: 65,000 of Donkey Kong
- {{cite book|author=Brian Ashcraft ; with Jean Snow. ; forewords by Kevin Williams|title=Arcade Mania: The Turbo-charged World of Japan's Game Centers|year=2008|publisher={{tsl|en|Kodansha{{!}}Kodansha International}}|location=Tokyo|isbn=4-7700-3078-9|url=http://books.google.co.uk/books?ei=DH03T87uGYbp8QO-rtHMAg&id=wX8kAQAAIAAJ&dq="sixty-five+thousand"|edition=1st ed.|coauthors=Crecente, Brian|accessdate=2012-02-12|quote=Jumpman hopped over barrels, climbed ladders, and jumped from suspended platform to suspended platform as he tried to rescue a damsel from his pissed-off pet gorilla. The game was a smash, and sixty-five thousand cabinets were sold in Japan, propping up the then-struggling Nintendo and laying the groundwork for Nintendo and Donkey Kong creator Shigeru Miyamoto to dominate gaming throughout the 1980s and beyond.}}
- United States: 67,000 of Donkey Kong
- {{cite web|last=Bienaimé|first=Pierre|title=Square Roots: Donkey Kong (NES)|url=http://www.nintendojo.com/features/columns/square-roots/square-roots-donkey-kong-nes%7Cpublisher=Nintendojo%7Caccessdate=2012-04-08%7Cdate=2012-01-13%7Cquote=Donkey Kong sold some 67,000 arcade cabinets in two years, making two of its American distributors sudden millionaires thanks to paid commission. As a barometer of success, know that Pac-Man and Ms. Pac-Man are the only arcade games to have sold over 100,000 units in the United States.|archive-url=https://web.archive.org/web/20120201042701/http://www.nintendojo.com/features/columns/square-roots/square-roots-donkey-kong-nes%7Carchive-date=2012-02-01%7Cdead-url=no}}
- United States: 30,000 of Donkey Kong Jr.
- {{citation|author=Steven L. Kent|year=2001|title=The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World|publisher=Prima|url=http://books.google.co.uk /books?id=C2MH05ogU9oC|accessdate=2011-04-09|page=352|quote=With more than 60,000 units sold in the United States, Donkey Kong was Nintendo's biggest arcade hit. The arcade industry began its long collapse the year after Donkey Kong was released, and Nintendo's arcade fortunes eroded quickly. Nintendo released Donkey Kong Junior in 1982 and sold only 30,000 machines, 20,000 Popeye machines (also 1982), and a mere 5000 copies of Donkey Kong 3 (1983).|archive-url=https://web.archive.org/web/20110409162015/http://books.google.co.uk/%7Carchive-date=2011-04-09%7Cdead-url=no}}
- Japan: 65,000 of Donkey Kong
- ^ {{cite news|title=Bally Will Quit Making Pinball, Video Machines|url=http://news.google.com/newspapers?id=4FtQAAAAIBAJ&sjid=kw4EAAAAIBAJ&pg=6893,2823984%7Caccessdate=2012-03-09%7Cnewspaper={{tsl%7Cen%7CToledo Blade}}|date=1988-07-11|page=22|archive-url=https://web.archive.org/web/20160418045002/https://news.google.com/newspapers?id=4FtQAAAAIBAJ&sjid=kw4EAAAAIBAJ&pg=6893,2823984%7Carchive-date=2016-04-18%7Cdead-url=no}}
- ^ 261.0 261.1 {{citation|title=The medium of the video game|author=Mark J. P. Wolf|publisher={{tsl|en|University of Texas Press}}|year=2001|isbn=0-292-79150-X|page=44|url=http://books.google.co.uk/books?id=lKZriBxbcwQC&pg=PA44%7Caccessdate=2011-04-09%7Carchive-url=https://web.archive.org/web/20110919090635/http://books.google.co.uk/books?id=lKZriBxbcwQC&pg=PA44%7Carchive-date=2011-09-19%7Cdead-url=no}}
- ^ {{citation|title=The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world|author=Steve L. Kent|publisher=Prima|year=2001|isbn=0-7615-3643-4|page=132|quote=Atari sold more than 70,000 Asteroids machines in the United States. The game did not do as well in Europe and Asia, however. Only about 30,000 units were sold overseas.}}
- ^ {{cite book|last=Sellers|first=John|title=Arcade fever: the fan's guide to the golden age of video games|year=2001|publisher=Running Press|location=Philadelphia|isbn=0-7624-0937-1|url=http://books.google.co.uk/books?id=8_3TjWRSLuAC%7Caccessdate=2012-02-25%7Cpage=51%7Cquote=Williams sold around 60,000 units of Defender, easily the company's most successful game.|archive-url=https://web.archive.org/web/20130628041923/http://books.google.co.uk/books?id=8_3TjWRSLuAC%7Carchive-date=2013-06-28%7Cdead-url=no}}
- ^ {{citation|author=Steven L. Kent|year=2001|title=The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World|publisher=Prima|url=http://books.google.co.uk /books?id=C2MH05ogU9oC|accessdate=2011-04-09|page=147|quote=Defender was Williams Electronics' biggest seller. More than 55,000 units were placed worldwide.|archive-url=https://web.archive.org/web/20110409162015/http://books.google.co.uk/%7Carchive-date=2011-04-09%7Cdead-url=no}}
- ^ 265.0 265.1 265.2 265.3 {{cite web|title=Atari Production Numbers Memo|url=http://www.atarigames.com/index.php?option=com_content&view=article&id=47:atari-production-numbers-memo&catid=5:atari-inter-office-memos&Itemid=5%7Cpublisher=Atari Games|accessdate=2012-03-18|date=2010-01-04|archive-url=https://web.archive.org/web/20130120084806/http://www.atarigames.com/index.php?option=com_content&view=article&id=47%3Aatari-production-numbers-memo&catid=5%3Aatari-inter-office-memos&Itemid=5%7Carchive-date=2013-01-20%7Cdead-url=yes}}
- ^ {{citation|title=United States Patents Quarterly, Volume 216|work={{tsl|en|United States Patents Quarterly}}|volume=216|author={{tsl|en|Bureau of National Affairs}}|publisher=Associated Industry Publications|year=1983|url=http://books.google.co.uk/books?id=EbVCAQAAIAAJ%7Caccessdate=2011-04-09%7Cquote=Since February 1980, Midway has sold in excess of 40,000 Galaxian games|archive-url=https://web.archive.org/web/20110921185456/http://books.google.co.uk/books?id=EbVCAQAAIAAJ%7Carchive-date=2011-09-21%7Cdead-url=no}}
- ^ {{cite web|title=FY Ending March 2006: Full Year Results Presentation|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2006/e_200603_4q_pre.pdf#page=11%7Cpublisher=Sega Sammy Holdings|page=11|accessdate=2012-05-17|date=2006-05-16|archive-url=https://web.archive.org/web/20130120065204/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2006/e_200603_4q_pre.pdf#page=11%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ {{cite web|title=FY 2007: Interim Results (April–September 2006)|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2007/e_200703_2q_pre.pdf#page=11%7Cpublisher=Sega Sammy Holdings|accessdate=2012-05-18|pages=11–13|date=2006-11-10|archive-url=https://web.archive.org/web/20130120065305/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2007/e_200703_2q_pre.pdf#page=11%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ 269.0 269.1 {{cite web|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2007/e_200703_3q_pre.pdf#page=11%7Ctitle=Fiscal Year Ending March 2007: 3rd Quarter Results (April–December 2006)|publisher=Sega Sammy Holdings|accessdate=2012-05-19|pages=11–13|date=2007-02-07|archive-url=https://web.archive.org/web/20130120065323/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2007/e_200703_3q_pre.pdf#page=11%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ {{cite web|title=Fiscal Year Ended March 2007: Full Year Results|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2007/e_200703_4q_pre.pdf#page=11%7Cpublisher=Sega Sammy Holdings|accessdate=2012-05-17|page=11|date=2007-05-14|archive-url=https://www.webcitation.org/6U2UcFUg4?url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2007/e_200703_4q_pre.pdf#page=11%7Carchive-date=2014-11-12%7Cdead-url=no}}
- ^ {{cite web|title=Fiscal Year 2008: Interim Results|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2008/e_200803_2q_pre.pdf#page=11%7Cpublisher=Sega Sammy Holdings|accessdate=2012-05-19|page=11|date=2007-11-12|archive-url=https://web.archive.org/web/20130120065147/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2008/e_200803_2q_pre.pdf#page=11%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ 272.0 272.1 {{cite web|title=Segment Results: Amusement Machines|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2008/e_200803_4q_pre.pdf#page=13%7Cwork=FY 2008: Full Year Results (Ending March 2008)|publisher=Sega Sammy Holdings|accessdate=2012-05-19|page=13|date=2008-05-15|archive-url=https://web.archive.org/web/20130120065227/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2008/e_200803_4q_pre.pdf#page=13%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ {{cite web|title=Appendix of Consolidated Financial Statements 9 Months Ended December 31, 2009|url=http://www.segasammy.co.jp/english/pdf/release/201003_3qhosoku_e__final.pdf#page=3%7Cpublisher=Sega Sammy Holdings|accessdate=2012-04-13|page=3|date=2010-02-05|archive-url=https://web.archive.org/web/20130120065401/http://www.segasammy.co.jp/english/pdf/release/201003_3qhosoku_e__final.pdf#page=3%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ {{citation|title=The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world|author=Steve L. Kent|publisher=Prima|year=2001|isbn=0-7615-3643-4|page=352|quote=In 1982, Universal Sales made arcade history with a game called Mr Do! Instead of selling dedicated Mr Do! machines, Universal sold the game as a kit. The kit came with a customized control panel, a computer board with Mr Do! read-only memory (ROM) chips, stickers that could be placed on the side of stand-up arcade machines for art, and a plastic marquee. It was the first game ever sold as a conversion only. According to former Universal Sales western regional sales manager Joe Morici, the company sold approximately 30,000 copies of the game in the United States alone.}}
- ^ 275.0 275.1 275.2 275.3 {{cite web|last=Fujihara|first=Mary|title=Inter Office Memo|url=http://www.atarigames.com/index.php?option=com_content& view=article&id=49:atari-sales-estimates-for-other-manufactures-2& amp;catid=5:atari-inter-office-memos&Itemid=5|publisher=雅达利|accessdate=2012-03-18|date=1983-11-02}}
- ^ 276.0 276.1 {{cite news|last=Horwitz|first=Jeremy|title=Technology: Mortal Apathy?|url=http://www.nytimes.com/2002/07/08/technology/08MIDW.html%7Caccessdate=2012-03-04%7Cnewspaper=纽约时报|date=2002-07-08|archive-url=https://web.archive.org/web/20130429175326/http://www.nytimes.com/2002/07/08/technology/08MIDW.html%7Carchive-date=2013-04-29%7Cdead-url=no}}
- ^ {{cite news|last=Beals|first=Gregory|title=Kings of Cool|url=http://nl.newsbank.com/nl-search/we/Archives?p_product=NWEC&p_theme=nwec&p_action=search&p_maxdocs=200&p_topdoc=1&p_text_direct-0=0EC05F8B217664C7&p_field_direct-0=document_id&p_perpage=10&p_sort=YMD_date:D&s_trackval=GooglePM%7Caccessdate=2012-04-19%7Cnewspaper=新闻周刊|date=2000-12-11|quote=Konami has sold 25,000 Beatmania machines in three years. In the arcade industry, selling 1000 units is considered a success.|archive-url=https://web.archive.org/web/20130120084641/http://nl.newsbank.com/nl-search/we/Archives?p_product=NWEC&p_theme=nwec&p_action=search&p_maxdocs=200&p_topdoc=1&p_text_direct-0=0EC05F8B217664C7&p_field_direct-0=document_id&p_perpage=10&p_sort=YMD_date:D&s_trackval=GooglePM%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ {{cite book|title=The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world|author=Steve L. Kent|publisher=Prima|year=2001|isbn=0-7615-3643-4|page=224|quote=Gottlieb sold approximately 25,000 Q*Bert arcade machines.}}
- ^ {{citation|author=Steven L. Kent|year=2001|title=The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World|publisher=Prima|url=http://books.google.co.uk /books?id=C2MH05ogU9oC|accessdate=2011-04-09|page=352|quote=With more than 60,000 units sold in the United States, Donkey Kong was Nintendo's biggest arcade hit. ... Nintendo released Donkey Kong Junior in 1982 and sold only 30,000 machines, 20,000 Popeye machines (also 1982), and a mere 5000 copies of Donkey J (1983).|archive-url=https://web.archive.org/web/20110409162015/http://books.google.co.uk/%7Carchive-date=2011-04-09%7Cdead-url=no}}
- ^ {{cite book|title=Out Run: ZX Spectrum Instructions|year=1987|publisher={{tsl|en|U.S. Gold}}|url=http://www.worldofspectrum.org/infoseekid.cgi?id=0003563%7Caccessdate=2012-02-23%7Carchive-url=https://web.archive.org/web/20120315230632/http://www.worldofspectrum.org/infoseekid.cgi?id=0003563%7Carchive-date=2012-03-15%7Cdead-url=no}}
- ^ {{cite web|title=Pump It Up: Exceed drops to PS2 / Xbox|url=http://news.punchjump.com/article.php?id=1315%7Cpublisher=Punch Jump Crew|accessdate=2012-03-18|date=2005-09-08|deadurl=yes|archiveurl=https://web.archive.org/web/20130120065150/http://news.punchjump.com/article.php?id=1315%7Carchivedate=2013-01-20}}
- ^ {{cite book|last=Fulton|first=Jeff Fulton, Steve|title=The essential guide to Flash games : building interactive entertainment with ActionScript 3.0|year=2010|publisher=Friends of ED|location=[Berkeley, Calif.]|isbn=1-4302-2614-5|url=http://books.google.co.uk/books?id=VCR7XYUncEsC&pg=PA138%7Cedition=New ed.|coauthors=Steve Fulton|accessdate=2012-02-07|page=138|chapter=A short history of Missile Command|quote=While certainly not the size of Asteroids, the game was still a huge hit with almost 20,000 units sold.|archive-url=https://web.archive.org/web/20130628000809/http://books.google.co.uk/books?id=VCR7XYUncEsC&pg=PA138%7Carchive-date=2013-06-28%7Cdead-url=no}}
- ^ {{cite web|last=Fujihara|first=Mary|title=Inter Office Memo|url=http://www.atarigames.com/index.php?option=com_content& view=article&id=48:atari-sales-estimates-for-other-manufactures- games&catid=5:atari-inter-office-memos&Itemid=5|publisher=雅达利|accessdate=2012-03-18|date=1983-07-25}}
- ^ {{citation|title=The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world|author=Steve L. Kent|publisher=Prima|year=2001|isbn=0-7615-3643-4|page=225|quote=Cinematronics sold more than 16,000 Dragon's Lair machines in 1983, for an average price of $4300. Coleco purchased the home rights to the game, giving Cinematronics an additional $2 million.}}
- ^ 285.0 285.1 285.2 {{cite web|title=Stern Production Numbers and More CCI Photos|url=http://www.tokensonly.com/2012/05/misc/stern-production-numbers-and-more-cci-photos/%7Caccessdate=2013-07-21%7Cdate=2012-05-01%7Carchive-url=https://web.archive.org/web/20130927113645/http://www.tokensonly.com/2012/05/misc/stern-production-numbers-and-more-cci-photos/%7Carchive-date=2013-09-27%7Cdead-url=no}}
- ^ 286.0 286.1 {{cite web|title=Production Numbers|url=http://www.atarigames.com/atarinumbers90s.pdf%7Cpublisher=雅达利|accessdate=2012-03-19|year=1999|archive-url=https://www.webcitation.org/6DyaXlLFE?url=http://www.atarigames.com/atarinumbers90s.pdf%7Carchive-date=2013-01-27%7Cdead-url=no}}
- ^ {{cite web|title=FY Ending March 2006: Interim Results Presentation (April–September 2005)|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2006/e_200603_2q_pre.pdf%7Cpublisher=Sega Sammy Holdings|accessdate=2012-05-17|date=2005-11-22|archive-url=https://web.archive.org/web/20130120065244/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2006/e_200603_2q_pre.pdf%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ {{cite web|title=FY2005 Third Quarter Financial Results (April–December 2004)|url=http://www.konami.co.jp/en/ir/pdf/meeting/2005 /050127.pdf#page=15|publisher=科乐美|accessdate=2012-04-20|archiveurl=https://web.archive.org/web/20060116103026/http://www.konami.co.jp/en/ir/pdf/meeting/2005/050127.pdf#page=15%7Carchivedate=2006-01-16%7Cpage=15%7Cdate=2005-01-27%7Cdeadurl=yes}}
- ^ {{cite web|title=Segment Results: Amusement Machine|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2009/e_200903_4q_pre.pdf#page=15%7Cwork=Fiscal Year 2009: Full Year Results (Ending March 2009)|publisher=Sega Sammy Holdings|accessdate=2012-05-19|page=15|date=2009-05-14|archive-url=https://web.archive.org/web/20130120065330/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2009/e_200903_4q_pre.pdf#page=15%7Carchive-date=2013-01-20%7Cdead-url=no}}
- ^ {{citation|title=Business 1974: Industry: Space Age Pinball, Atari's PONG|work=Time|url=http://www.time.com/time/magazine/article /0,9171,952086,00.html|accessdate=2011-04-21|quote=Typical of the new games is Pong, a popular version of electronic table tennis manufactured by two-year-old Atari, Inc. (estimated fiscal 1974 revenue: $14 million) of Los Gatos, Calif. Atari sold some 8,500 games to U.S. amusement parlors and other businesses last year.|date=1983-10-05|archive-url=https://web.archive.org/web/20110411151931/http://www.time.com/time/magazine/article%7Carchive-date=2011-04-11%7Cdead-url=no}}
- ^ {{citation|title=Computer and Video Game Law: Cases and Materials|author=Ashley S. Lipson & Robert D. Brain|publisher=Carolina Academic Press|year=2009|isbn=1-59460-488-6|url=http://books.google.co.uk/books?id=IxNDAQAAIAAJ%7Caccessdate=2011-04-11%7Cpage=9%7Cquote=Atari eventually sold more than 19,000 Pong machines, giving rise to many imitations. Pong made its first appearance in 1972 at "Andy Capp's," a small bar in Sunnyvale, California, where the video game was literally "overplayed" as eager customers tried to cram quarters into an already heavily overloaded coin slot.|archive-url=https://web.archive.org/web/20120316105609/http://books.google.co.uk/books?id=IxNDAQAAIAAJ%7Carchive-date=2012-03-16%7Cdead-url=no}}
- ^ {{citation|title=The first quarter: a 25-year history of video games|author=Steven L. Kent|publisher=BWD Press|year=2000|isbn=0-9704755-0-0|url=http://books.google.co.uk/books?id=ny-CAAAAMAAJ%7Caccessdate=2011-04-09%7Cpage=83%7Cquote=Sea Wolf, which was another creation of Dave Nutting, did solid business, selling more than 10,000 machines.|archive-url=https://web.archive.org/web/20120316101535/http://books.google.co.uk/books?id=ny-CAAAAMAAJ%7Carchive-date=2012-03-16%7Cdead-url=no}}